Category: Red Light, Green Light
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Red Light, Green Light – Implementation
I took the lead as we began implementation of our 2.5D web game. At this point, we began using a Kanban board to prioritize the various features we had planned for a minimum viable product. We built the game in Unity with C#. Starting out, I was fighting against Unity features such as the MonoBehaviour,… Read more
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Capstone Project – Prototyping
We began our game project with several weeks of paper prototyping. Through playtesting we developed the concept. We learned a lot on the way about what would make a more intuitive interface and how to effectively prototype a real-time game with limited resources. With our final prototype (pictured last below) we broke our simulation of… Read more